by Research Team | May 27, 2019 | Research Publications
Author(s): Egliston, Ben Abstract: This essay develops the concept of “quantified play” to describe and analyze the recent practice of self-tracking in the play of videogames. I argue that statistical, self-tracking utilities in videogames shape how gameplay “appears”...
by Research Team | May 15, 2019 | Research Publications
Author(s): Katelyn Esmonde Abstract: The widespread use of Fitbits, Garmins and Apple Watches is emblematic of the ‘Quantified Self’ (QS) movement, where participants utilise digital self-tracking devices to generate a broad range of data on their health and fitness...
by Research Team | May 13, 2019 | Research Publications
Author(s): Gabriels, KatleenCoeckelbergh, Mark Abstract: Purpose: This paper aims to fill this gap (infra, originality) by providing a conceptual framework for discussing “technologies of the self and other,” by showing that, in most cases, self-tracking also involves...
by Research Team | May 2, 2019 | Research Publications
Author(s): Yuhan Luo Peiyi Liu Eun Kyoung Choe Abstract: We report co-design workshops with registered dietitians conducted to identify opportunities for designing customizable food trackers. Dietitians typically see patients who have different dietary problems, thus...
by Research Team | May 1, 2019 | Research Publications
Author(s): Herman Saksono , Carmen Castaneda-Sceppa , Jessica Hoffman , Magy Seif El-Nasr , Vivien Morris , Andrea G. Parker Abstract: Wearable activity trackers can encourage physical activity (PA)-a behavior critical for preventing obesity and reducing the risks of...
by Research Team | May 1, 2019 | Research Publications
Author(s): Trace, Ciaran B.Zhang, Yan Abstract: An audience exists for personal information, including quantified-self data, beyond an individual’s social network and social communities. In the era of big data, the research and policy arenas are two areas where...